AI Insights · Timothy · January 2023
Top 5 City Building Games in Central America - Q4 2022
Explore the performance of the top 5 city building games on a unified platform in Central America during Q4 2022, with insights into their downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 city building games in Central America saw varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these games fared:
Craftheim - 3D Idle Lumberjack from AI Games FZ experienced fluctuating weekly downloads, peaking at 41.1K in mid-October and dipping to around 9.2K by late December. Weekly revenue saw a spike in early October at $15, followed by a decline, with a few minor recoveries towards the end of the quarter. The game’s weekly active users started strong at 47.8K in late September but gradually declined to 23.2K by the end of December.
The Simpsons™: Tapped Out by Electronic Arts maintained a steady number of weekly downloads, reaching a high of 19.5K in the last week of December. Revenue for this game saw a significant surge in mid-November, peaking at $21.9K, before stabilizing around $2.4K towards the end of the quarter. Active users remained relatively stable, starting at 107.3K and ending the year at 110.9K.
Megapolis: City Building Sim from Social Quantum showed a consistent pattern in weekly downloads, with minor fluctuations around the 4K to 5K mark. Revenue was relatively low but stable, peaking at $584 in late September and sustaining an average around $330. Weekly active users for this game hovered between 4.4K and 5.5K throughout the quarter.
My Town - City Life Story game by My Town Games LTD saw a notable increase in weekly downloads, peaking at 7.3K in late October. Revenue remained modest, with a peak of $80 in early December and a general average of around $40. Active users showed a significant rise in October, reaching 11.4K, and ended the quarter at approximately 7K.
SimCity BuildIt from Electronic Arts enjoyed a stable performance in weekly downloads, peaking at 5.1K in early December. Revenue for this game saw a gradual increase, reaching $5.2K in the last week of December. Active users remained strong throughout the quarter, starting at 43K and peaking at 49.7K in early December.
These insights into the performance of the top 5 city building games in Central America during Q4 2022 are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.